Tor Gaming have been previewing some new faction concept art recently and have writen a little about how they got to their Goblin based faction.
Every faction in Relics is based on traditional fantasy armies. The Vaettir are Elves, the Britanans are Humans, Orcnar are Orcs and the Nuem are Dwarves. But when they embark on a new race they take a traditional fantasy race and completely twist it.
In Relics, the Vaettir (Elves) are the ones to blame for the state of the world. The Nuem (dwarves) love pain and suffering. The Orcnar (Orcs) are the hard done by and the human are the aggressors.
But on top of that they look at ways to change their look to make them stand out. The Vaettir are elemental, no surprise there. But Gav takes a lot of inspiration from what he loves the most.
In my opinion I think you have to be blind not to spot where the inspirations for a lot of the Relics look and feel come from but just in case you haven’t figured it out yet alot of inspiration from the likes of Guillermo Del Toro, Tim Burton, Jim Henson, Brian Froud and to some extent Clive Barker.
History plays a big part and you can see this coming through in the Britanans (Georgian England) and the Ridend (Medieval Europe).
The major inspiration for the Ridend from two places only:
- Brian Froud and the Labyrinth film.
- Medieval Europe
Christian Schwager has done a fantastic job on the concept art and I look forward to getting this faction to Relics (Its a great game)