Saturday 23 December 2023

Xmas - that time of year again

To all of those that enjoy and celebrate this time of year, I hope you enjoy it and you and yours are safe and well in all that you do. 










Monday 11 December 2023

Lunar - Blacksite Studios

 

After having this game and it’s wonderful Astronaut miniatures for quite some time, I have finally finished two factions. 

Below are NASA’s All American hero’s full of the ‘Right Stuff’ with a Lunar Rover to get them around and a few remote vehicles. 


Next up are the antagonistic Communist Cosmonauts, in this games alternate history, Russia landed a man on the moon first, and they will fight to keep the moon for Mother Russia. 


And finally, a couple of Hero’s. One for NASA, one for the Soviets and the one with blue banding is a Mercenary/Corporate agent. 

Friday 17 November 2023

Blood Red Skies New Aircraft


Boulton Paul Defiants - RAF 264 Squadron. I split the 6 aircraft that came in the squadron box so I would have one vic (3 aircraft) of night fighters and one vic of day fighters as the squadron alternated throughout the Battle of Britain. 
 


Spitfire Mk II - RAF 74 Squadron. Battle of Britain squadron led by Sqd Ldr Adolf ‘Sailor’ Malan



Messerschmidt BF 109E - Luftwaffe JG 26. Battle of Britain. Half Staffle led by JG commander Adolf Galland. 



 

Thursday 19 October 2023

Battletech - Federated Suns - 4th Deneb Light Cavalry

                                                     

                                     

The unit was originally a Rapid Deployment Mixed Arm Force (RDMAF) of the Star League Defence Force, Headquartered on the planet Deneb Kaitos. When General Aleksandr Kerensky launched Operation EXODUS and led the bulk of the surviving SLDF out of the Inner |Sphere in the wake of the Amaris Civil War, to eventually become the Clans, only one surviving RDMAF chose to remain behind.

This unit joined the Armed Forces of the Federated Suns accordingly and became the Fourth Deneb Light Cavalry with enough personnel to facilitate a number of other regiments.

4th Deneb Light Cavalry



                             

Monday 2 October 2023

Battletech - St Ives Compact - 1st St Ives Lancers



                                         
The First St Ives Lancers are an Elite unit of the Capellan Confederation Armed Forces, that also briefly served under St Ives Compact Military Command during the 4th Succession war, when the Compact seceded against the Confederation, also allying themselves with the Federated Commonwealth to stop the CCAF from retaking their planets. In 3060 what was termed by most as a civil war, broke out between the Compact and the Confederation resulting in the Compact being absorbed back into the Confederation.

I have painted my units and will use them as they were in the 4th Succession War - independent from the Capellans!

1st St Ives Lancers




Saturday 9 September 2023

Battletech - Clan Ghost Bear

 



Clan Ghost Bear

Powerful Clansmen, Clan Ghost Bear is one of the original twenty Clans founded by Nicholas Kerensky and one of the four original Clans to participate in the Clan Invasion of the Inner Sphere in 3050. Following the Clan's defeat at the Battle of Tukayyid, their philosophy changed towards becoming Wardens and since then the Clan has moved wholesale into the Inner Sphere where they renamed their realm the Ghost Bear Dominion.







Wednesday 23 August 2023

Battletech - Draconis Combine - 2nd Sword of Light

 



Representing the Pillar of Steel, or the Military, in Combine society, the Second Sword of Light was one of the most prestigious units in the DCMS. The elite Second took part in some of the most notable Combine military actions.

All Sword of Light Regiments use a flat red paint scheme in the field and on parade. The Second use a Steel coloured Kurita crest to denote their regiment, painted on each Battlemech's left shoulder. The symbol of the regimental division, a blazing sword, appeared on every 'Mech's right leg.

   Draconis Combine Mustered Soldiery, 2nd Sword of Light






Wednesday 14 June 2023

Burrows and Badgers - The Brocktower Raids

Our wargames club has recently started a small ongoing campaign for Burrows and Badgers. With no real set schedule, each player is open to arrange games with other players as they wish, with no more than two games being played against the same player before then playing another participant. So with my newly created Royalist warband, Duke Otto Sternjaw and his Brocktower Chevaliers I set up my first game against my friend Nic and his Freebeasts, The Greytail Scavengers, led by his Ornery Wildcat Sydney Greytail.

The two warbands

Royalists

 Duke Otto Sternjaw (Bulldog)                                                                                                                 Ser Geralt Longshanks (Hare)                                                                                                                   Ser Kennith Shadforth (Border Terrier)                                                                                                   Ser Cornelius Stoutwhiskers (Mouse)                                                                                                   Robyn Locksley (Mouse)

Freebeasts

 Sydney Greytail (Wildcat)                                                                                                                     Esme Rosepetal (Hare)                                                                                                                               Ruffus (Pug)                                                                                                                                               Fran (Ferret)                                                                                                                                       Harriet Softpad (Mouse)

Game 1 - Take and Hold - Marshland Ruins south of the Brocktower.


The scenario rolled for our first game was Take and Hold and we set up the table to represent the old ruins in the marshlands south of Brocktower.

Both sides would gain Victory points for controlling each Large Ruin at the end of the game, I would also gain pennies for my secondary objective (Scavenger Hunt) if I could carryout a successful search action against the ruins.

Turn 1 saw both sides vying for position and making their way towards the nearest ruins for each side.

Turn 2 and with the opposing factions being slightly closer, the opposing archers starting loosing of a few arrows - Harriet let fly against Kennith, who was taking cover in the larged walled ruin but the arrow pinged off the stonework.

Robyn in return took aim and had a shot against Sydney but the range wasn't ideal and it flew wide of its mark.


Duke Otto advancing on the Freebeast Rogues was suddenly blasted by a bolt of Lightning from Esme's staff but it failed to cause any damage against the Hulking Bulldog.

Fran, sneaking up on Robyn chucked a throwing knife but again this resulted in a miss.

Turn 3 and now the forces drew nearer. Geralt charged over the wall and swung his sword hitting Sydney causing a few wounds.

Esme again called down the lightning and fried Cornelius, severely wounding the Mouse Knight. Duke Otto charged into Sydney who reeling from Geralts strike was duly felled by a might blow from Otto's mace. 

Turn 4 with the Scavengers seeing their Feline leader deftly crushed by Duke Otto they felt that consolidating their gains was better than carrying on the fight, that was after however when Fran had taken out Ser Cornelius with a knife strike.

So with both sides ceasing conflict to gain their objectives the bragging rights went more to the Royalists for taking out the Scavengers leader, even though Ser Cornelius was left with a damaged hand. 

However after clearing the field and not finding anything (failed all my search rolls during the game for my secondary objective) news filtered through that Sydney Greytail wasn't as finished as it was thought and he was claiming revenge on the Chevaliers.

Game 2 - Surprise Attack - Brocktower Farmstead

Due to Nics rolls during the campaign steps, he got to pick the scenario and who would be attacker and defender for our second game. To keep it narrative, and the fact The Greytails wanted revenge, Nic chose Surprise Attack, ambushing the Chevaliers on their way back to Brocktower Castle.

So at an outlying farmstead where the Royalists had laid up over night the Freebeasts struck.

Rolling for my secondary objective I gained Assassinate. This was fluff for the narrative as after thinking I had removed the Rogue leader I could now make sure of it.

As defender I had to roll to see if any of my force would be starting on the table and who would arrive later in the battle. My rolls were terrible and I only started with Robyn the archer, perched on a rooftop as lookout.

Turn 1 seeing the Scavengers sneak towards the farmstead Robyn leaps from his elevated position and manages to dash into range so he can take a quick shot against Fran. Breathing heavily the shot is rushed and flies wildly across the field. 

Harriet in response, coolly notches an arrow and fires at Robyn hitting him right in the chest. Bleeding heavily Robyn is suddenly blasted by lightning from Esme, that's Robyn out of the fight, poor, poor Robyn!

Turn 2 Duke Otto arrives hearing the scream of Robyn as he's fried. With a huge roar he charges Harriet and crushes the tiny mouse with one crushing blow of his mace. Ser Kennith also enters the fray and attacks Esme, wounding the Hare witch severely.

In return the Terrier Knight is attacked from behind by Ruffus the Pug! Ser Cornelius joins his Knightly friends and finishes off Esme, putting the witch out of action.

Turn 3 results in a wild three way fur-ball with Ruffus, Cornelius and Kennith trading multiple blows. Geralt who has been skirting the flanks of the Scavengers and with a mighty swing of his sword, dispatches the Wildcat rogue.

Turn 4 seeing their leader again struck down the rest of the Greytail Scavengers route from the field. Their ambush foiled and their reputation as dangerous beasts shattered in Brocktower and the surrounding regions.

Two excellent fun games, the second slightly harsher on Nic's warband but in the campaign step it wasn't as bad as the battle made out.

Burrows and Badgers is a fantastic skirmish game with amazing Anthropomorphic miniatures. If you haven't tried it or got any of the miniatures I highly recommend you do.