This all changed with my recent Wargames pilgimage to Salute and saw Gripping Beasts new Jugular miniatures for their new Gladiator game.
I did have a demo of Jugular but was not that impressed but was impressed however by the miniatures. These are huge though and well above normal scale - but perfect I thought, as I dont want hundreds of miniatures, just a good handful per side per Ludus or Lanista etc..
The price still remained a bit prohibitive though (£25.50 for 4 miniatures and a few extra heads, weapons etc)
Now being a self confessed bargin hunter and black belt in Googlefu (read tight git with a laptop) I managed to hunt down and aquire two sets of these miniatures for a paltry sum of £40, not a bad saving.
Hence my newly started Gladiator Project!!!
I have also been impressed and possess a nice set of Gladiator Rules from EM4 called Ludus Gladiatorius which have a very nice pick up and play feel which I want, also they have CUSTOM DICE (Dice Whore yay)
During the past couple of weeks I have slowly been searching the old Tinterweb and finding custom and houseruled additions to this game. I have now finally finished a complete draft of my adapted version of Ludus Gladiatorius rules with stat cards and a campaign system.
Right thats miniatures and rules sorted - what to play on I hear you ask. Well, there are alot of compays out there that can supply hex grids/chequer boards/sand mats etc but with the size of Gripping beasts miniatures I needed something a bit bigger.
These as well as Columns/Pillars are another adaptation to my rules.
So miniatures sorted, rules sorted, arena sorted (just need a few Lions and Tigers at appropriate scale) and now onto the painting.
|Bases for pit traps at the back|
|Murmillo, Hoplomachus, Murmillo, Retiarius|
|Velite, Traex, Secutor, Retiarius|